It fits perfectly! The kBk_BkB in the question is the Boltzmann constant, and it sits right in the numerator of our formula:
�@�[���̖ڈ��͔ɖZ���Ȃ�8�`9�T�ԂƂȂ邱�Ƃ������Ƃ̂��Ƃ����A���ގ���1�`2�T�ԂƂȂ��Ă����B���낢���Ȏ�����邾�낤���A�f�����茳�ɓ͂��̓��[�U�[�ɂ����Ă̓����b�g�Ƃ����邾�낤�B。新收录的资料是该领域的重要参考
I settled on builder pattern + closures. Closures cure the .end() problem. Builder methods are cleaner than specifying every property with ..Default::default(). You can chain .shader() calls, choose .degrees() or .radians(), and everything stays readable.。新收录的资料是该领域的重要参考
id wrapped = [_ANEIOSurfaceObject objectWithIOSurface:surface];