While this is immediately effective, the random perturbations introduce a disturbing texture that can obfuscate details in the original image. To counter this, we can make some smart choices on where and by how much to perturb our input image in an attempt to add some structure to our dither and preserve some of the lost detail.
After implementing the Web streams spec multiple times across different runtimes and seeing the pain points firsthand, I decided it was time to explore what a better, alternative streaming API could look like if designed from first principles today.
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Iframes and the Shadow DOM
Helps users improve vocabulary